Diablo III Trailer
Diablo III Teaser / Trailer
Mate Steinforth • 16 years ago
Martin Allais, ARD & ZDF “Caveman”
Boolab director Martin Allais created this ingenious spot for German TV channels ARD and ZDF portraying the history of mankind (or most of it) in…
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Boca Ceravolo • 15 years ago
Platige Image for The Witcher 3: Wild Hunt
Platige Image is back with more photoreal action in the trailer for “The Witcher 3: Wild Hunt.”
Justin Cone • 11 years ago
NYC: An Evening with David OReilly at the MoMA
At 7pm on May 11th at the MoMA in New York City, Director David OReilly will discuss the process behind his work and debut his…
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Justin Cone • 9 years ago
Clever Instagram-based escape the room challenge
I told myself I wouldn’t, but I got sucked into Red Lion Canada’s Escape Room challenge for the Toronto Silent Film Festival. 10 minutes later,…
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Justin Cone • 9 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
[…] is going and where the bus is on a map and any vibrations of the bus with a custom-built plugin for the game engine…
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Justin Cone • 8 years ago
Breakdown: Watch Dogs 2.0 opening cinematic by MK12
MK12 breaks down the process behind their opening cinematic for Watch Dogs 2.0, the latest blockbuster game release from Ubisoft.
Justin Cone • 8 years ago
SPECTRUM: Yussef Cole
For this month's SPECTRUM profile, we talked with Bronx-based motion designer Yussef Cole about experimentation, critical thinking and questioning meritocracy.
Lilian Darmono • 8 years ago
SPECTRUM: Rheea Aranha
For this month's SPECTRUM profile, we talked with London-based Creative Director Rheea Aranha about her studio's work in Film UI, strategies useful to women in…
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Lilian Darmono • 6 years ago
Jerry Liu: A motion designer’s motion designer
In this Motionographer Q&A, we chat with the one and only Jerry Liu and take a look at his amazing new film "What is a…
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Joe Donaldson • 5 years ago
How Virtual Production and the Metaverse Are Evolving Together
Motion capture is necessary to harness game engines to deliver dazzling content for film, TV, and the metaverse alike.
Brett Ineson • 2 years ago
Project Breakdown with Scholar
Schloar break down their trailer for the Xbox game ARA. They discuss their cinematic approach, their techniques and where they go for inspiration.
Stuart Groves • 2 years ago
Shilo: Mercenaries 2 “Ca$h”
UPDATE: A directors cut with an alternate soundtrack can be found on Shilo’s site. Click on “Directors Cut” next to “Broadcast.” Working with San Francisco…
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Justin Cone • 16 years ago
Blur, Making of Warhammer trailer
Gnomon School hosts Blur Studio’s presentation of The Making of Warhammer Online: Age of Reckoning Trailer (hang in there past the first speaker—it gets good)
Justin Cone • 16 years ago
The Purchase Brothers: Escape from City 17
The Purchase Brothers direct the first in a series of shorts inspired by Half-Life (on a $500 budget)
Justin Cone • 16 years ago
Warp Whistle
This is cute (in a nerdy way): Mario warps himself to the big city in Warp Whistle (Thanks, Erik!)
Justin Cone • 16 years ago
8-bit Waterslide
Tea&Cheese mixes stop-motion animation and 8-bit graphics in 8-bit Waterslide (Thanks, Kris!)
Justin Cone • 16 years ago
Thornberg & Forester: MI6 Open
Thornberg & Forester: MI6 Open
Justin Cone • 15 years ago
Need for Speed SHIFT Trailer
Great energy and stunning visuals in the Need for Speed SHIFT Trailer from Nieto. Production: Paranoid. (Thanks, Fernando!)
Justin Cone • 15 years ago