Hybrid by birth: Getting to know Animade
I first became aware of London-based Animade via their iOS game Ready Steady Bang, a twitchy dueler packed with charming animation. They popped up again on…
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Justin Cone • 10 years ago
VR without goggles: “Field Trip to Mars” sends a souped up school bus to space
Winning 19 awards at Cannes last month, "Field Trip to Mars" is an innovative group VR experience powered by stunning real-time visuals and a bus-load…
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Justin Cone • 8 years ago
Author of “Design for Motion” talks industry, education and the state of design
[…] are pivotal ingredients for success; however, I noticed that students who lacked foundations in areas like concept development, design compositing, and cinematic visual storytelling…
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Justin Cone • 9 years ago
Rise and Fall Q&A:
Boards Interactive Magazine – Walkthrough Questions: How did this project come about? What was the initial brief from ‘boards magazine? We were contacted by Nexus…
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Bran Dougherty-Johnson • 15 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
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Justin Cone • 9 years ago
A mobile game made entirely out of clay?
The visuals for Tiny Passengers, a new mobile puzzle game from Shape Minds launching in iTunes today, were created almost entirely in clay. Check out…
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Justin Cone • 9 years ago
Hyper Island Launches Interactive Art Director Program
Swedish design school Hyper Island has launched an interesting new 32-week Interactive Art Director Program. While the objectives and assignments are built around interactive projects,…
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Justin Cone • 17 years ago
Only Say Yes When It’s Yes
As the President of The Ashy Agency and Chairman of the Board of Governors for the Broadcast Design Association (BDA), Brett Ashy has worked with…
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Justin Cone • 16 years ago
Database Marketing
[…] in your mailbox, for sure. More recently, Chris Milk and Google created the interactive musical experience The Wilderness Downtown for Arcade Fire, which utilized…
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Michelle Higa Fox • 13 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Making an “unfairy” tale: Malak and The Boat
Learn about the process behind "Malak and the Boat," a powerful CG short about a 7 year-old Syrian refugee. Says the film's director: "We are…
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Justin Cone • 9 years ago
Siggraph 2011: Damian Nenow “Paths of Hate”‘ Interview
The trailer for Paths of Hate showcased its effortless combination of comic book visual style with dynamic dogfighting camera motion and kinetic editing. The film…
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Michelle Higa Fox • 13 years ago
School Profile: Savannah College of Art & Design
Editor’s note: This is the first in a series of school profiles we’ll be sharing on Motionographer. The following profile was compiled in August, 2015. Since…
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Justin Cone • 9 years ago
School of Motion’s Joey Korenman talks design education and work/life balance
Working out of his HQ in Sarasota, Florida, Joey is blazing his own path, one tutorial at a time
Justin Cone • 10 years ago
GoldRunner, Vivian Rosenthal and Augmented Reality
I cut my teeth on motion design at turn of the 21st century, when the desktop computer revolution was in full swing. A handful of…
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Justin Cone • 12 years ago
Jenny LeClue: A Handmade Adventure Game
From motion design to game development, Joe Russ is constantly challenging himself to learn more
Justin Cone • 10 years ago
The Mill tackles monstrous VR challenges for Google ATAP
The pioneers of VR continue making progress, despite (or perhaps because of) the incredible technical and creative challenges it poses. One of the latest projects…
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Justin Cone • 9 years ago
40 Instagram accounts you should be following
Brian Gossett shares 40 of his favorite Instagram accounts — and explains why Instagram matters more than ever for artists and designers.
Brian Gossett • 9 years ago
Motionographer Expands Its Reach in Asia Through WeChat with Final Frontier Partnership
Motionographer partners with Final Frontier to debut on China's WeChat, expanding their reach in Asia. This collaboration offers motion designers global exposure through WeChat’s vast…
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Staff • 4 months ago
The F5 effect: How a two-day event changed one attendee’s life
Editor’s note: The following is a post about F5, a two-day creativity festival started by Motionographer in 2009. The next F5 will be on April…
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Justin Cone • 10 years ago
DANIELS Strip to Their Underwear
Directing Duo : Daniel Scheinert and Daniel Kwan aka DANIELS, just released a music video for an FM Belfast track titled Underwear. “And all you…
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Ryan Rothermel • 14 years ago
Marco Brambilla: Civilization
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/03/civilization_final.mov 960 540] Installation Credits Title: Civilization (MEGAPLEX), 2008 By: Marco Brambilla Client: The Standard Hotel, New York Editor/Research Assistant: Beau Dickson Assistant: Swapna Tamhane…
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Justin Cone • 16 years ago
Motorville by Patrick Jean
[…] details. Directed and Animated by : Patrick Jean patrick-jean.com Sound Design : David Kamp davidkamp.de/ All the vector map data used in this film…
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Elliot Blanchard • 12 years ago
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon…
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Justin Cone • 10 years ago