Civilization by Marco Brambilla (featuring Crush)
Imagine stepping into an elevator and looking through a viewport that reveals your ascension to heaven or—if you’re on your way to the street—your descent…
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Justin Cone • 15 years ago
Blood Trail Interview
[qt:http://motionograph.wpengine.com/wp-content/uploads/2009/06/bt.mov 720 405] Storyboards and Development Check out the storyboards and some making-of imagery behind this epic project. Interview The following is an interview with the…
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Lauren Indovina • 15 years ago
More Data from Motion Theory
Here are two new gorgeous spots from Motion Theory for IBM. Data Energy visualizes a holographic field of data around real-world objects, envisioning a near-future…
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Bran Dougherty-Johnson • 15 years ago
ONE DAY ON EARTH: 10/10/10 UPDATE
Last year we posted news on the One Day on Earth project, an ambitious initiative that planned to document life in every country in the…
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Tyquane Wright • 14 years ago
EXCLUSIVE: Making of King and Country’s Motel 6 “Metamorphosis”
When King and Country’s Motel 6 “Metamorphosis” spot hit the web a while back (above), it made a big splash. With nearly 1,400 likes on…
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Staff • 12 years ago
One Day on Earth / 12.12.12
By the time this post goes live, One Day on Earth’s third installment will have begun somewhere on this crazy planet of ours. On December…
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Justin Cone • 12 years ago
6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
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Justin Cone • 10 years ago
How to change the world (and get paid for it): Making SolarCity “How Energy Gets To You”
Learn how a group of passionate environmentalists used innovative production techniques to tell stories that genuinely matter to them — all while getting paid.
Justin Cone • 9 years ago
Psyop jumps in the VR game with “Kismet”
Targeted at higher end VR systems like the Oculus Rift and HTC Vive, Psyop's "Kismet" is a real-time VR experience that leverages the studio's long-standing…
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Justin Cone • 8 years ago
Looking back, moving on…
It's with a heavy heart that I present you with Justin Cone's last Motionographer post.
Justin Cone • 6 years ago
Inside SIGGRAPH 2006
Monster Samurai / Grace McNamee Doll Face / Andrew Huang Brush / Victoria Caution Fog (Niebla) / Santi Fort e-scape / Masakazu Takano Mask of…
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Justin Cone • 18 years ago
Robert Hodgin/Flight404
I first happened upon Ben Fry and Casey Reas’ a/v-oriented programming language, Processing, when I attended FITC back in 2005. (I even did a little…
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Justin Cone • 18 years ago
Imaginary Forces Creates Machine Vision for Terminator Salvation
Screen design is the term applied to the practice of creating interfaces or data visualization for prop displays and other screens in film and television.…
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Justin Cone • 15 years ago
Psyop: In-Depth with Tony Barbieri
This interview with Technical Director and Project Lead Tony Barbieri is part of a three-part series that goes deep behind the scenes with Psyop regarding their…
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Brandon Lori • 15 years ago
Onesize: Playground Titles
[qt:https://motionograph.wpengine.com/wp-content/uploads/2009/10/PlaygroundsTitle_H264.mov 900 506] Onesize creative director Rogier Hendriks: We ended up with the idea to have two fighters on a children’s playground. Kind of a…
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Jon Saunders • 15 years ago
Board Summit: Day 2 Round-Up
As we all recover from the Boards Summit, here’s a recap of some notable items from Day 2. The morning session, Business as Unusual, was…
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Matt Lambert • 15 years ago
Max Hattler’s 1923 & 1925: Q&A
Questions: How were you introduced to the Animation Workshop, and how did this collaboration come about? Norwegian animation theorist Joakim Pedersen – who I used…
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Bran Dougherty-Johnson • 15 years ago
Pixels Q&A with Patrick Jean
With over 2,026,435 views of the official film on Dailymotion in the six days since its release, Pixels has really spread far and wide very…
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Bran Dougherty-Johnson • 15 years ago
Blender: Tears of Steel
If you can stomach the acting, there’s some impressive CG work in “Tears of Steel,” the latest open source short from the Blender Foundation. Like…
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Justin Cone • 12 years ago
Handmade with computers: H&M Conscious Films
At first glance, the H&M Conscious Films directed by photographer Bela Borsodi look like 100% hand-made creations. And they are. Kind of. While everything was shot in…
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Justin Cone • 10 years ago
Process: Lincoln Continental Concept
Block and Tackle and shares the process behind their painterly masterpiece promoting the Lincoln Continental concept car.
Justin Cone • 9 years ago
An interactive love story: Making Jeff Buckley’s “Just like a Woman”
Coders create an infinite love story machine. Motion designers tackle user experience challenges. These are the times we live in. We dive into the process…
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Justin Cone • 9 years ago
ESPN Taps The SYNDICATE to launch MONDAY NIGHT FOOTBALL
Santa Monica, CA September 11, 2006 ÂÂAfter ESPN scored the NFL’s Monday Night Football franchise, TV’s largest sports broadcast package, the cable network sought an…
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Justin Cone • 18 years ago
Kris Moyes, Expatriate and more
Kris Moyes’ latest video for Expatriate is a monochromatic playground of slow-mo fun. The piece is comprised of long, flowing black-and-white shots, each beautifully composed.…
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daniel • 18 years ago