Lemons to Lemonade
In this article, we hear from Matt Smithson and David Stanfield of Igor and Valentine to learn a bit about how they came to work… Read more
The Path to Motion Hatch
In this Motionographer Guest Post, we hear from Hayley Akins, the founder of Motion Hatch, about how the site began and where it's headed!
Bottled Up and the importance of collaborative projects
In this Motionographer Guest Post, we take a look at "Bottled Up", a collaborative Cinema 4D based project which explores the relationship of art/design and… Read more
How one company deals with the age-old problem of defining a style
Finding a style can be hard. In this Motionographer Guest post we learn a bit about State Design's style-agnostic approach.
Mograph goes through puberty
Grab a cup of coffee, silence your phone, and take a trip down motion design memory lane to bask in some nostalgia and get a… Read more
The making of Tend
In this Motionographer Guest Post, we're excited to bring you some insight from Tom Judd and Ed Barrett of Animade regarding the making of their recent… Read more
How I learned to stop worrying and love the bomb
In this Motionographer Guest Post by Joyce N. Ho, find out what it's like to take on one of the biggest jobs in our industry,… Read more
Win, Win… Win: An Outsider’s Perspective on Inclusive Benefits
In this month's Motionographer Guest Post, we are thrilled to bring you some insight from the progressively minded Magnus Hierta of Hue&Cry!
Transparency and a financial year in review with Zack Lovatt
In this Motionographer Guest Post, we're thrilled to bring you some financial insight from LA-based tool developer and technical director, Zack Lovatt.
The ups and downs of making a short film
In this Guest Post, we're excited to bring you an inside look at Planet Tobler and how it came to be.
As life and our priorities constantly change, so too does our path through this ever-evolving industry. In this month's Guest Post we get an insightful… Read more
An animator’s greatest asset: the short film
In this Motionographer Guest Post, Eoin Duffy provides an intimate look into the world of personal projects and the value of making short films.
Everything is awesome, until it isn’t
In this Motionographer Guest Post, Adam Plouff gives a sobering look at what it's like getting called up to the big leagues, then reassessing what… Read more
The good and bad about life as an expat
We've all heard it before: if you want to do good work, move to NYC, LA or London. In this month's Guest Post Bee Grandinetti… Read more
“Coke Habit” and the importance of authorship
In this Motionographer Exclusive, we hear from Dan Covert and Andre Andreev of the ever evolving Dress Code on their interpretation of authorship, why it's… Read more
Jumping into the unknown
Ash Thorp is a household name in our industry and beyond. In this Motionographer guest post, we're thrilled to bring you some insight from Ash… Read more
How a “design machine” made The Motion Awards
Just in time for the entry deadline of March 1st, the following guest post from Sissy Hobizal of FirstMates reveals the process behind branding The… Read more
What makes a good producer?
There can be many misconceptions behind what a producer does. The short answer is, they do a lot! Thankfully, in this month's Guest Post we… Read more
The ethos of Giant Ant
What better way to start 2017 than with a new article in our Guest Post series by none other than Giant Ant? Please enjoy this… Read more
About the gender gap in motion graphics
We are thrilled to bring you this article by Isabel Urbina Peña. Outside of her design practice, Isabel is the creator of Yes, Equal, a… Read more
Dan Savage and the importance of community building
We are thrilled to bring you this month's guest post by none other than New York's very own, Dan Savage. Dan is an incredibly talented… Read more
Eve Weinberg on learning to code and bringing motion design to the browser
In this month's guest post, the talented and versatile Eve Weinberg discusses her love for motion design as well as her shifting perspective on the… Read more
4 things we wished we’d known before creating a VR experience in Unreal
Looking to create your first VR project? Considering the Unreal engine for development? Read the following post from Firstborn *very* carefully before jumping in.
Arting Everyday: Insights from 730 Days of Making Stuff
Editor’s note: We have removed the original guest article by Will Fortanbary. While we felt that Will’s article was a source of inspiration for many people… Read more