Siggraph 2011: Damian Nenow “Paths of Hate”‘ Interview
[…] when I was still studying at film school. I have always been completely fascinated with everything that could fly. I put my ideas together…
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Michelle Higa Fox • 13 years ago
Work/Life: The 40 Hour Work Week
[…] I do it a lot, and I’ve never burned out. And like so many Americans, I’ve prided myself on the number of hours I’ve…
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Justin Cone • 13 years ago
Passion Pictures: Red Bull Music Academy World Tour
[…] five days, five classic albums from five boroughs were revisited. For this film, NYC was reconstructed out of boom boxes. New York was my…
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Michelle Higa Fox • 13 years ago
Total Recall UI: In Depth with Ash Thorp
[…] those interactions was Motionographer regular Ash Thorp. We caught up with Ash for an in-depth look at the process behind crafting the insanely detailed…
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Justin Cone • 12 years ago
Nickelodeon Worldwide Refresh: Interview with dyrdee
Just in time for the back-to-school season, Nickelodeon, the children’s television network, is refreshing their worldwide broadcast package with a series of bubbly graphics that…
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Brandon Lori • 10 years ago
MODE 2019 (inter)play
Carlos El Asmar • 6 years ago
Jungeun Kim: Interview
[…] background, and how it led you to where you are now? Jungeun Kim: I grew up in Seoul. Since I was young I had…
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Staff • 14 years ago
Ouroboros: AE Preset
[…] is currently set to name your price but please help support a talented individual to continue to make not only great work but also…
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Joe Donaldson • 10 years ago
Artist Profile: Joshua Harvey
After 4 years at Buck’s LA office, creative director Joshua Harvey has struck out on his own, signing with Passion Pictures for representation. The body of…
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Justin Cone • 10 years ago
Watching Glean Keane draw in virtual reality is amazing
Legendary animator Glen Keane is famous for his work on Disney classics like Beauty and the Beast, Aladdin and Pocahontas. Despite his notoriety as a traditional…
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Justin Cone • 9 years ago
Magic Leap… no, for real this time
[…] object behind a physical object In order to pull this off, Magic Leap had to scan the environment, build an accurate 3D model of…
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Justin Cone • 9 years ago
Two More Envelope-Pushers
[…] up the volume a bit by essentially creating a real-time motion-graphics engine that you control with your keyboard. In essence, as a viewer, you’re…
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Justin Cone • 18 years ago
The coke taste of machinima
[…] simply because it obviously wasn’t created with an actual game engine, which is basically the definition of machinima, but it borrows the characteristics and…
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Tread • 18 years ago
Interview: Garson Yu of yU+co
[…] movie titles have been to “set the mood” or to introduce the audience to certain narrative elements before the actual film begins. What role(s)…
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Justin Cone • 17 years ago
Tintori and NABIL: Breaking your internets
[…] of graphic design project as the compositions would be paramount in sustaining the video. Kanye himself kind of becomes a white rabbit as the…
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Michelle Higa Fox • 16 years ago
David O’Reilly: Mountain Q&A
[…] scalpels glancing off glass. Looking at it through the lens of animation isn’t much help either. And yet, it has hypnotic power over many…
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Justin Cone • 10 years ago
Elastic: MTV Video Music Awards 2014 (case study + interview)
Brandon Lori dives deep into the elegant package for MTV's signature event.
Brandon Lori • 10 years ago
Paul Trillo: Sarh “U and I”
[…] Story of Infinity, NY 41X41, Living Moments. He joins Michael Langan and Callum Cooper as part of the newest generation exploring the edges of…
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Michelle Higa Fox • 10 years ago
Artist Profile: Fletcher Moules
[…] Tartakovsky (creator of Dexter’s Laboratory, Samurai Jack and Star Wars: Clone Wars) was also a huge influence. When I was directing interstitials for Cartoon Network,…
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Justin Cone • 10 years ago
Jimmy Simpson: Modern Love
[…] on tackling a narrative before I made the jump from Philly to Ny. It took a few weeks to lock down the right article…
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Joe Donaldson • 10 years ago
Making “Party Pooper,” a browser-based game from Animade
" For anyone trying to make a game as a small project, I’d recommend scaling it back to make it manageable — focus on the…
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Justin Cone • 8 years ago
Introducing Holdframe
In this Motionographer Guest Post, meet Holdframe, a new platform for the animation and motion design community to share, learn, and support their fellow artists.
Joe Donaldson • 6 years ago
Eric Lerner Goes Global for Coke
[…] link is slow, try our mirrored version here. Following up on the success of his Mr. City Men series, Partizan’s Eric Lerner directed his…
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Justin Cone • 16 years ago