Recent Features


Motion design in games with Ubisoft’s Wylie Robinson

Motion design in games? It’s more important than you think. Our interview with Wylie explains why.


Guilherme Marcondes on going it alone

Aspiring directors, listen up! Gui explains the ins and outs of representation in this insightful and honest interview.


School of Motion’s Joey Korenman talks design education and work/life balance

Working out of his HQ in Sarasota, Florida, Joey is blazing his own path, one tutorial at a time

Motionographer Certified