MK12 Interview: Making “Man of Action! II: Ashes of Vengeance”
For many, MK12 is where it all started. Just as Kyle Cooper’s iconic title sequence for Se7en signaled a renaissance for the craft of opening credits,… Read more
A tour of Hannah Jacobs’ work
Hannah Jacobs' work captures the best qualities of animation: Each of her films feel human, emotional and made with intent.
School Profile: Ringling College of Art & Design
Our second school profile looks at Ringling College of Art & Design's Motion Design program
A lottery ad that feels like a Pixar film, “Night Shift”
A selfie-taking security guard of a mannequin factory stars in this heartwarming spot for the world's biggest lottery.
Staying small: Process and industry insight from STATE Design’s Marcel Ziul
"There’s no small project when the studio is small. Every project is an opportunity for us to express ourselves." Marcel Ziul explains what it means… Read more
YES, EQUAL: A database of female creatives
YES, EQUAL is a growing database of female creatives working in a wide range of fields (including animation and motion graphics).
Playgrounds Festival 2015 [NSFW]
Ten Dutch designers and studios collaborated to make the titles for this year's edition of the Playgrounds Festival. The result it one happy, random, neatly… Read more
Telltale’s “Minecraft: Story Mode:” Changing the Game?
Telltale explains how they blur the lines between gaming and storytelling in "Minecraft: Story Mode," and how they connect with their audiences online and offline.
Are brick and mortar design schools worth it?
An engaging interview and a follow up article from two leaders in online education for motion design challenge the value of traditional four year design… Read more
“The World of Autism,” a richly detailed mixed media journey into the mind of Jacob
Guilherme Marcondes is back at it again, this time for BBDO New York and the Ad Council’s beautiful new campaign for Autism Speaks, the autism… Read more
Zulu Alpha Kilo: Spec
This video is making the rounds on social media, and for good reason. It’s funny, smart and spot on. Just in case you’re lost, allow… Read more
See No Evil December
Tuesday 1st December See No Evil presents an evening with Aardman Animation’s Merlin Crossingham & Passion Picture’s Parallel Teeth. We also have some amazing prints… Read more
Traveling without moving: Porta Estel·lar (Star Gate)
Projection mapped experiences hit a saturation point a few years ago, and it’s been a while since we’ve seen something that stopped us in our… Read more
Ascent from Akeron motion comic
We don’t typically follow comics, but Ascent from Akeron caught our attention for a couple reasons. It’s an exceptionally well-crafted motion comic, a once experimental… Read more
Interview: Motion design and the Google identity
Google's Jonathan Jarvis tells us how integral motion design was to the recent Google rebrand, why you should give users superpowers and what kind of… Read more
Min Stora Dag
When a new project from Stockholm-based Brikk drops, I can count on two things: I won’t understand a word of it. I will watch it… Read more
Tribeca Games: The Craft and Creative of League of Legends
For its inaugural event, Tribeca Games (part of the Tribeca Film Festival family) is hosting “The Craft and Creative of League of Legends” on Friday, November… Read more
Explore the desolate and spooky world of “xVOID”
Released in time for Halloween, “xVOID” is a 100% CG short film that begins as an atmospheric exploration of a desolate scene and then takes… Read more
Poland rising: Juice studio explains why we’ll be seeing more Polish talent soon
Poland is bristling with CG talent, and our interview with Juice studio explains why. We also dig into the technical details behind the promotional short,… Read more
La Noria, an animated psychological horror
Veteran animator Carlos Baena (The Incredibles, Finding Nemo, Wall-E) teamed up with producer Sasha Korellis to launch an ambitious crowdfunding campaign for their short film,… Read more
Interview with Johnny Kelly: Dropbox “Creative Freedom”
Johnny Kelly’s approach can best be described using the principle of Occam’s Razor. In short, if all things are considered equal, the simplest solution is… Read more