Paul Trillo: Sarh “U and I”
In the music video for Sarh’s U and I, up-and-coming filmmaker Paul Trillo explores a relationship that is one part Chris Parks fluids, one part…
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Michelle Higa Fox • 10 years ago
Caleb Wood: Dana Willams “One More”
More beauty from Caleb Wood in this music video for Dana Willams’s “One More”. If you’ve been pining for Gerald Scarfe, you now have your…
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Michelle Higa Fox • 10 years ago
Assorted Loops by Drew Tyndell
Drew Tyndell took Vimeo by storm yesterday when he uploaded a set of loops that would surely make Oskar Fischinger proud!
Joe Donaldson • 10 years ago
Team Lab Exhibits at Japan Society NYC
Tokyo based Team Lab is on display now through January 11 at The Japan Society in NYC. And it is utterly, wonderfully, sublimely, and slowly….Japanese.…
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Dave Skaff • 10 years ago
You will care about this piece of wool
“Lost and Found” a branded short for Woolmark written, directed and produced by Neon actually managed to make me feel emotionally connected to a piece…
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Justin Cone • 10 years ago
Bullies, opera and typography: Sounds like a job for Giant Ant
The Vancouver Opera and librettist Shane Koyczan invited Giant Ant to collaborate on “Stickboy”, a new opera that tackles the psychological effects of bullying. We had…
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Daniel Coutinho • 10 years ago
Learn the business of design (and the design of business) from The Skool
If you’re at all interested in the business of design, add The Skool to your radar. Their YouTube channel features honest talks with Chris Do…
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Justin Cone • 10 years ago
CypherAudio’s John Black reflects on 15 years of sound design for motion
Filmmaker George Lucas famously declared, “The sound and music are 50% of the entertainment in a movie.” Everyone I know who’s crafted a film or animation or game…
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Justin Cone • 10 years ago
From cubicles to choppers in McBess & Simon’s “Ray-Ban Round”
The power duo of McBess & Simon are back, this time for Ray-Ban in “Round.” The spot, produced by Passion Paris, is a condensed narrative of…
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Justin Cone • 10 years ago
Get Your Shit Together
I’ll admit it. I’m a voyeur: Every chance I get, I ogle other people’s After Effects project files. What I find just as fascinating as the…
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Justin Cone • 10 years ago
Motion design education: MoGraph Mentor
My recent op-ed post, “6 Problems with Motion Design Education,” looked at challenges facing students and educators through the lens of brick-and-mortar design schools. But over the last 20…
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Justin Cone • 9 years ago
Entertainment lawyer Jeffrey Rose on The Collective
The Collective Podcast hosted entertainment lawyer Jeffrey Rose to cover a number of issues important to anyone interested in the business of design, including: details on forming an LLC…
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Justin Cone • 9 years ago
The Mill tackles monstrous VR challenges for Google ATAP
The pioneers of VR continue making progress, despite (or perhaps because of) the incredible technical and creative challenges it poses. One of the latest projects…
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Justin Cone • 9 years ago
Interview: The Lessons Behind We Are Royale’s Manifesto
Surviving eight years as a motion design studio is no easy feat. In addition to riding the unpredictable ebb and flow of service work, motion design…
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Justin Cone • 9 years ago
The long journey to “Lostopolis,” an interview with PandaPanther
While many commercial animation shops dream of developing feature length films — and building valuable intellectual property in the process — very few actually get…
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Justin Cone • 9 years ago
The Moth Collective: Modern Love
At this point anyone who follows my posts will think I sound like a broken record, but… The Moth Collective does it again! This time…
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Joe Donaldson • 9 years ago
Gretel’s Fox College Football package is all kinds of smart
NY-based Gretel produces some of the most consistently well-designed brand work of any studio in the US. Their latest toolkit for Fox College Football is no exception.…
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Justin Cone • 9 years ago
Sehsucht explains how they created a real-time, VR-friendly advent calendar
Sehsucht explains how they created real-time WebGL animations for Google Cardboard with online tools (and a good dose of design and animation mastery).
Justin Cone • 9 years ago
Making “Uncanny Valley,” an eye-popping sci-fi short about a very possible future
The sci-fi short "Uncanny Valley" presents a grim but very possible future in an eye-popping style laced with beautiful VFX work. Our chat with the…
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Justin Cone • 9 years ago
CG still lifes and art direction from Rafa Merino
When Rafa Merino posted "Reborn" on Facebook, I froze. Initially struck by its surreal beauty, I then wondered what I was looking at: A photograph?…
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Justin Cone • 9 years ago
How to make your skin crawl, the story of “Teeth” with Holbrooks
After a successful run in the festival circuit, including a premiere at the 2015 Sundance Film Festival and a Special Jury Recognition award from the…
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Justin Cone • 9 years ago
An interactive love story: Making Jeff Buckley’s “Just like a Woman”
Coders create an infinite love story machine. Motion designers tackle user experience challenges. These are the times we live in. We dive into the process…
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Justin Cone • 9 years ago
A mobile game made entirely out of clay?
The visuals for Tiny Passengers, a new mobile puzzle game from Shape Minds launching in iTunes today, were created almost entirely in clay. Check out…
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Justin Cone • 8 years ago
About the Motionographer facelift
We're calling the new look a "facelift," not a redesign. We're just trying to address a few specific issues with the old design that have…
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Justin Cone • 8 years ago