RESONANCE
Stop. Put on your headphones. Go fullscreen, and sit still as Resonance blasts your earballs to pieces. After debuting at OFFF Barcelona, Resonance is now…
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Justin Cone • 13 years ago
Harvard Natural Sciences: Pendulum Waves
Harvard Natural Sciences: Pendulum Waves. Read more here.
Staff • 13 years ago
Carine Khalifé: Young Galaxy — Blown Minded
I’m so happy to be able to post this up on Motionographer. Finding an artistic collaboration of such beautiful execution that’s off the beaten track…
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David Wilson • 13 years ago
Work/Life: A Conversation with Ash Thorp
A few days ago, we shared the portfolio of designer/illustrator Ash Thorp. Ash recently finished a year-long tour of duty at Prologue, where he crafted much…
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Justin Cone • 13 years ago
Siggraph 2011: Damian Nenow “Paths of Hate”‘ Interview
The trailer for Paths of Hate showcased its effortless combination of comic book visual style with dynamic dogfighting camera motion and kinetic editing. The film…
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Michelle Higa Fox • 13 years ago
Lonely Little Teacup
Lonely Little Teacup by Linnea Sterte.
Matt Hunter Ross • 13 years ago
SXSW 2012: Beauty is Embarrassing
Disclaimer: Wayne White was a speaker at the 2011 F5 festival. His talk there makes an appearance at the end of this film. We covered…
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Michelle Higa Fox • 12 years ago
SXSW 2012: Beauty is Embarrasing
Disclaimer: Wayne White was a speaker at the 2011 F5 Festival. His talk makes an appearance at the end of this film. In Beauty is…
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Michelle Higa Fox • 12 years ago
Labour for littleBits
Nice piece by Labour for the littleBits system – love that some of the animation is actually achieved through littleBits constructions. I saw littleBits featured…
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Elliot Blanchard • 12 years ago
Julia Pott: Belly
Julia Pott (Hornet) is one of those rarities: an animation director with a unique voice who can actually make you feel something. The common denominator…
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Justin Cone • 12 years ago
Stereoscopic 3D Production for Everyone: Part 1, The Camera
Editor’s note: The following post is from guest author Kevin McAuliffe, a Senior Editor at MIJO in Toronto. (You may also be familiar with his…
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kevinpmcauliffe • 12 years ago
Nico Casavecchia: “A Boy And His Atom” The World’s Smallest Movie
Working with animation studio Punga,1stAveMachine’s Nico Casavecchia had the honor of creating the world’s first movie at the scale of individual atoms — the world’s…
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Staff • 11 years ago
Bot & Dolly: “Box” Interview and Behind the Scenes
As a follow up to our earlier post regarding the debut of Bot & Dolly’s mind-boggling short, “Box,” (above) we’re sharing an interview with the…
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Justin Cone • 11 years ago
Miwa Matreyek
Animator/performance artist Miwa Matryek incorporates the silhouette of her own body into projections of her lush animations. Having seen her perform at last year’s Vimeo…
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Michelle Higa Fox • 11 years ago
Cosmos: A Spacetime Odyssey
The all-star crew behind the reboot of a classic TV series brings something sorely needed in science: art direction.
Justin Cone • 11 years ago
Tom Rosenthal, Two Great Music Videos and Two Vimeo Staff Picks
I was first introduced to Tom Rosenthal’s music through Rosanna Wan’s animated music video for his song “I Like It When You’re Gone”. I was immediately impressed. Through simple…
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Joe Donaldson • 10 years ago
Q&A: Throne “Tharsis Sleeps”
What says "heavy metal" more than a few thousand frames of animated embroidery? Here's how it was done.
Andrew Montague • 10 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon…
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Justin Cone • 10 years ago
From Costco supervisor to computational artist, Albert Omoss blazes his own path
In the early days of my career, I bought into something I now call “The Myth of the Rockstar.” It goes like this: You are…
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Justin Cone • 10 years ago
6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
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Justin Cone • 10 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
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Justin Cone • 10 years ago
Interactive experiences at the human scale: Making CenterStage with Andrew Bell and Lutz Vogel
It’s rare that a single project can sum up the possibilities for the convergence of motion design and interactive experiences the way that CenterStage does. Created…
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Justin Cone • 10 years ago
Tendril, relaunching and repositioning in a shifting landscape
Toronto-based Tendril relaunched their web presence today, joining the growing number of nimble, mid-sized shops repositioning themselves in response to the hand-writing on the wall: …
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Justin Cone • 10 years ago