In-Depth: Making the Best of Motionographer with Aran Quinn and Mill+
With the word “motion” emblazoned in white block letters on its back, a blue, muscle-bound creature deadlifts a barbell and turns to face the camera,…
Read more
Justin Cone • 10 years ago
Process: Making the F5 Opening Titles with Block & Tackle
Over the last several years, conference openers have joined music videos, film titles and visual essays as ideal showcases for ambitious motion designers and visual…
Read more
Justin Cone • 10 years ago
Motion design education: MoGraph Mentor
My recent op-ed post, “6 Problems with Motion Design Education,” looked at challenges facing students and educators through the lens of brick-and-mortar design schools. But over the last 20…
Read more
Justin Cone • 10 years ago
Jimmy Simpson: Modern Love
This month’s installment of The New York Times’ Modern Love column was done by none other than the amazingly talented Jimmy Simpson, who was recently featured…
Read more
Joe Donaldson • 10 years ago
Artist Profile: Joshua Harvey
After 4 years at Buck’s LA office, creative director Joshua Harvey has struck out on his own, signing with Passion Pictures for representation. The body of…
Read more
Justin Cone • 10 years ago
6 challenges facing motion design education
This post is the first in a series exploring the state of motion design education. We’ll look at the issue from multiple angles, asking ourselves and the…
Read more
Justin Cone • 10 years ago
Motion and code: Getting to know Lucas Zanotto
Italian-born designer/animator Lucas Zanotto’s career is as varied and playful as his creations. Moving seamlessly between analogue and digital techniques, he’s created commercials, short films,…
Read more
Justin Cone • 10 years ago
Q&A: Gergely Wootsch demystifies the Magna Carta
For the British Library’s “Magna Carta: Law, Liberty, Legacy” exhibition, director Gergely Wootsch explains the history and importance of the document with his trademark wit and style.…
Read more
Justin Cone • 10 years ago
Artist Profile: Graham Elliott
Everyone finds their own way into the ever-expanding house of motion design. Side doors, back doors, parachuting onto the roof — it seems any entrance…
Read more
Justin Cone • 10 years ago
In Pieces: A rare specimen of CSS-based animation
Cascading Style Sheets (CSS) started as a way to conveniently manage the appearance of images and type across an entire website. Since 1996, CSS has…
Read more
Justin Cone • 10 years ago
Tendril, relaunching and repositioning in a shifting landscape
Toronto-based Tendril relaunched their web presence today, joining the growing number of nimble, mid-sized shops repositioning themselves in response to the hand-writing on the wall: …
Read more
Justin Cone • 10 years ago
Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
Read more
Justin Cone • 10 years ago
Hybrid by birth: Getting to know Animade
I first became aware of London-based Animade via their iOS game Ready Steady Bang, a twitchy dueler packed with charming animation. They popped up again on…
Read more
Justin Cone • 10 years ago
Crafting graphics for the Oscars: An interview with Henry Hobson
Like people who tune into the Super Bowl just to watch the ads, I turn on the Oscars just to watch the graphics. The opening…
Read more
Justin Cone • 10 years ago
Interactive experiences at the human scale: Making CenterStage with Andrew Bell and Lutz Vogel
It’s rare that a single project can sum up the possibilities for the convergence of motion design and interactive experiences the way that CenterStage does. Created…
Read more
Justin Cone • 10 years ago
Kim Dulaney on going freelance and mastering her craft
If you’ve worked in the New York motion scene at all, you’ve probably heard of Kim Dulaney. Revered for her naturalistic yet meticulous approach to everything…
Read more
Justin Cone • 10 years ago
Interview: A Behind-the-Scenes look at Vectorpark’s “Metamorphabet”
Those interested in the future of animation often cite interactive as a new horizon. Patrick Smith, better known as Vectorpark, has been fusing his own…
Read more
Erica Gorochow • 10 years ago
Motionographer Podcast: Making “Anomaly”
Set against the space-race canvas of the 1960’s, Anomaly is inspired by the traditional Christmas Nativity and explores, through a modern-day lens, the events of…
Read more
Brian Gossett • 10 years ago
Superteam proves power of collaboration in title sequence for FITC Tokyo
To kick off the FITC Tokyo 2015 conference, a superteam of artists working around the world (and sometimes around the clock) created a sublimely glitchy…
Read more
Justin Cone • 10 years ago
CypherAudio’s John Black reflects on 15 years of sound design for motion
Filmmaker George Lucas famously declared, “The sound and music are 50% of the entertainment in a movie.” Everyone I know who’s crafted a film or animation or game…
Read more
Justin Cone • 10 years ago
Artist Profile: Fletcher Moules
Everyone blazes their own path into this crazy industry of ours. A few chosen ones march in a straight line from birth to a beautifully…
Read more
Justin Cone • 10 years ago
VR storytelling wars begin, but will anyone be watching?
As predicted in my earth-shattering post, “6 Motion Design Industry Predictions for 2015,” augmented reality (AR) platforms like Magic Leap and Microsoft Hololens and virtual…
Read more
Justin Cone • 10 years ago
yesyesyall is like MTV back when it was MTV
I’m not a nostalgic person, but I grew up in a time when MTV wasn’t a 24-hour reality show marathon. Where I lived in suburban Houston,…
Read more
Justin Cone • 10 years ago
What it takes to be “Original”
What is originality? Does it even exist? If so, how can we be original? Those are the questions that haunted Toronto-based designer Andrew Vucko as…
Read more
Justin Cone • 10 years ago