Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Robot King
This isn’t for everyone, but it’s definitely for me. As a child of the 80s, I grew up watching awesomely terrible animated series like “Voltron”…
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Justin Cone • 10 years ago
Paul Trillo: Sarh “U and I”
In the music video for Sarh’s U and I, up-and-coming filmmaker Paul Trillo explores a relationship that is one part Chris Parks fluids, one part…
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Michelle Higa Fox • 10 years ago
PES talks “Submarine Sandwich,” Garbage Pail Kids and the connectedness of things
Beloved stop-motion director PES is back with his most ambitious short film to date, “Submarine Sandwich.” With funding from both a corporate sponsor (Nikon) and…
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Justin Cone • 10 years ago
Handmade with computers: H&M Conscious Films
At first glance, the H&M Conscious Films directed by photographer Bela Borsodi look like 100% hand-made creations. And they are. Kind of. While everything was shot in…
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Justin Cone • 10 years ago
yesyesyall is like MTV back when it was MTV
I’m not a nostalgic person, but I grew up in a time when MTV wasn’t a 24-hour reality show marathon. Where I lived in suburban Houston,…
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Justin Cone • 10 years ago
Interview: A Behind-the-Scenes look at Vectorpark’s “Metamorphabet”
Those interested in the future of animation often cite interactive as a new horizon. Patrick Smith, better known as Vectorpark, has been fusing his own…
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Erica Gorochow • 10 years ago
Code and motion, exploring new frontiers with Marcus Eckert
The video above is an iPhone screen capture taken from Reuters TV, an on-demand news app created by one of the largest news agencies in…
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Justin Cone • 10 years ago
“Seed,” a surreal trip powered by photoscanned objects
Munich-based Aixsponza (“eks-sponza”) broke out their entire arsenal of CG weaponry for “Seed,” a surreal journey featuring everything from photoreal retro electronics to spooky, 3D-scanned humans…
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Justin Cone • 9 years ago
Process: Lincoln Continental Concept
Block and Tackle and shares the process behind their painterly masterpiece promoting the Lincoln Continental concept car.
Justin Cone • 9 years ago
“The World of Autism,” a richly detailed mixed media journey into the mind of Jacob
Guilherme Marcondes is back at it again, this time for BBDO New York and the Ad Council’s beautiful new campaign for Autism Speaks, the autism…
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Boca Ceravolo • 9 years ago
CG still lifes and art direction from Rafa Merino
When Rafa Merino posted "Reborn" on Facebook, I froze. Initially struck by its surreal beauty, I then wondered what I was looking at: A photograph?…
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Justin Cone • 9 years ago
Boomerang Mono: The collaborative birth of an animated typeface
"Basically, I wanted the effect of a mad room full of drum machines doing a call and response drum off!" We interview motion designer Andrew…
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Justin Cone • 9 years ago
Making “Party Pooper,” a browser-based game from Animade
"For anyone trying to make a game as a small project, I’d recommend scaling it back to make it manageable — focus on the core…
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Justin Cone • 8 years ago
Daniel Oeffinger, finger puppets & Buck’s special POV
Daniel Oeffinger and Buck NY dive head — well, in this case, hand first into the world of finger puppets to create this brilliantly fun new series…
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Joe Donaldson • 8 years ago
Giant Ant, three films & three good causes
There’s no doubt that the vast majority of people in our industry have witnessed and felt the impact of Giant Ant. In a very short…
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Joe Donaldson • 8 years ago
Dan Savage and the importance of community building
We are thrilled to bring you this month's guest post by none other than New York's very own, Dan Savage. Dan is an incredibly talented…
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Joe Donaldson • 8 years ago
Showcase: Beeple and the FITC Toronto 2019 Titles
In this Motionographer Showcase, we take a look at Beeple's amazing new opening titles for FITC Toronto. Be sure to check it out, you won't…
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Joe Donaldson • 5 years ago
Technical Breakdown: Seeing Without Sight
John Likens, from Method Studios, on pitching and creating the opening sequence for SEE Season Two. Recent winner of a Motion Award for best tv/streaming…
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John Likens • 3 years ago
Extension: The Motion Awards Submission
The Motion Awards have always been a testament to the talent and passion of our community. So take this opportunity, these extra days, to fine-tune,…
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Staff • 1 year ago
Studio Stories: 12 Years of Ataboy
The origin of Motion Design studios, as told by their founders. By Vikkal Parikh, founder of Ataboy. Editor’s Note: In this series, we’ll hear…
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Staff • 11 months ago
AI for Good | “Life Is Plastic”
A baby consists of 75% water and 0.0001% plastic’.The awful fact that nanoplastics are already found in foetuses inside the womb.
Staff • 7 months ago
Mistborn
JM Blay's Magical Quest: Translating Mistborn from Page to Screen - Breaking Free from Constraints to Unleash Creativity
Staff • 6 months ago
[Interview] Buck: Good Books “Metamorphosis”
From Buck’s website: “The Buck team dug deep, channeling our inner gonzo, to direct and produce this homage promoting Good Books, the online bookseller that passes…
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Angelo Collazo • 13 years ago