Labour for littleBits
Nice piece by Labour for the littleBits system – love that some of the animation is actually achieved through littleBits constructions. I saw littleBits featured…
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Elliot Blanchard • 12 years ago
Julia Pott: Belly
Julia Pott (Hornet) is one of those rarities: an animation director with a unique voice who can actually make you feel something. The common denominator…
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Justin Cone • 12 years ago
Stereoscopic 3D Production for Everyone: Part 1, The Camera
Editor’s note: The following post is from guest author Kevin McAuliffe, a Senior Editor at MIJO in Toronto. (You may also be familiar with his…
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kevinpmcauliffe • 12 years ago
Nico Casavecchia: “A Boy And His Atom” The World’s Smallest Movie
Working with animation studio Punga,1stAveMachine’s Nico Casavecchia had the honor of creating the world’s first movie at the scale of individual atoms — the world’s…
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Staff • 11 years ago
Bot & Dolly: “Box” Interview and Behind the Scenes
As a follow up to our earlier post regarding the debut of Bot & Dolly’s mind-boggling short, “Box,” (above) we’re sharing an interview with the…
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Justin Cone • 11 years ago
Miwa Matreyek
Animator/performance artist Miwa Matryek incorporates the silhouette of her own body into projections of her lush animations. Having seen her perform at last year’s Vimeo…
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Michelle Higa Fox • 11 years ago
Cosmos: A Spacetime Odyssey
The all-star crew behind the reboot of a classic TV series brings something sorely needed in science: art direction.
Justin Cone • 11 years ago
Tom Rosenthal, Two Great Music Videos and Two Vimeo Staff Picks
I was first introduced to Tom Rosenthal’s music through Rosanna Wan’s animated music video for his song “I Like It When You’re Gone”. I was immediately impressed. Through simple…
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Joe Donaldson • 10 years ago
Q&A: Throne “Tharsis Sleeps”
What says "heavy metal" more than a few thousand frames of animated embroidery? Here's how it was done.
Andrew Montague • 10 years ago
Motion design in games with Ubisoft’s Wylie Robinson
Motion design in games? It's more important than you think. Our interview with Wylie explains why.
Justin Cone • 10 years ago
Destiny: Mars Opening Sequence, Q&A with the Directors
Prologue's opener for "Destiny" kicks off one of the most anticipated games of 2014. Motionographer goes deep with its co-directors, Ilya V. Abulkhanov and Simon…
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Justin Cone • 10 years ago
From Costco supervisor to computational artist, Albert Omoss blazes his own path
In the early days of my career, I bought into something I now call “The Myth of the Rockstar.” It goes like this: You are…
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Justin Cone • 10 years ago
6 motion design industry predictions for 2015
Somehow, 2015 is here. So I dug up my crystal ball (a Times Square snow globe from 1987), put on some trance-inducing music and visited the…
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Justin Cone • 10 years ago
How Google uses motion design to make tangible tech
When Google introduced its Material Design visual language in the summer of 2014, it felt like a train I’d been expecting for years was finally pulling into the…
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Justin Cone • 10 years ago
Interactive experiences at the human scale: Making CenterStage with Andrew Bell and Lutz Vogel
It’s rare that a single project can sum up the possibilities for the convergence of motion design and interactive experiences the way that CenterStage does. Created…
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Justin Cone • 10 years ago
Tendril, relaunching and repositioning in a shifting landscape
Toronto-based Tendril relaunched their web presence today, joining the growing number of nimble, mid-sized shops repositioning themselves in response to the hand-writing on the wall: …
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Justin Cone • 10 years ago
Working backwards: From rig to character to story with Andrew Vucko
Editor’s note: This animation features cartoon-style nudity and sex, and therefore might be NSFW for some office environments. As any experienced animator will tell you, character animation…
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Justin Cone • 10 years ago
Design I/O: Connected Worlds
Online, it’s hard to get a sense of the visceral impact that large-scale interactive works can have on users. You lose the immersion factor, and…
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Justin Cone • 9 years ago
School Profile: Savannah College of Art & Design
Editor’s note: This is the first in a series of school profiles we’ll be sharing on Motionographer. The following profile was compiled in August, 2015. Since…
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Justin Cone • 9 years ago
Traveling without moving: Porta Estel·lar (Star Gate)
Projection mapped experiences hit a saturation point a few years ago, and it’s been a while since we’ve seen something that stopped us in our…
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Justin Cone • 9 years ago
Playgrounds Festival 2015 [NSFW]
Ten Dutch designers and studios collaborated to make the titles for this year's edition of the Playgrounds Festival. The result it one happy, random, neatly…
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Harm van Zon • 9 years ago
My Darling’s Shadow
Every frame of Conor Whelan's latest short, "My Darling’s Shadow," is a beautiful study of composition, color and reduction of form. I watched the film…
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Justin Cone • 9 years ago
School Profile: CalArts
Conceived by Walt Disney in 1960 and established through a merger of two older art schools, CalArts is one of the nation's premiere institutions for…
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Justin Cone • 9 years ago
40 Instagram accounts you should be following
Brian Gossett shares 40 of his favorite Instagram accounts — and explains why Instagram matters more than ever for artists and designers.
Brian Gossett • 9 years ago