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Justin Cone • 9 years ago
From animator to app developer: Practical insights from James Bartley, maker of “Melody Jams”
From mastering sprite sheets to managing coders, James Bartley dove head first into app development after freelance animating in the NYC motion graphics scene for…
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Joe Donaldson • 9 years ago
Interview: Man vs Machine’s Simon Holmedal
As a Designer/ Technical Director at Man vs Machine, Simon Holmedal is well known for his stunningly executed work for clients such as Nike, Toyota…
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Bobby Ushiro • 9 years ago
The design process behind Toca Boca’s infectious apps
Since 2010, Toca Boca has created over 30 apps that have been downloaded more than 100 million times in 215 countries. Their digital "toys" are…
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Justin Cone • 9 years ago
Arting Everyday: Insights from 730 Days of Making Stuff
Editor’s note: We have removed the original guest article by Will Fortanbary. While we felt that Will’s article was a source of inspiration for many people…
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Justin Cone • 9 years ago
Striving for imperfection: Michael Fragstein’s “Dagner”
In the the music video for "Dagner," a new track from Dan Freeman and The Serious, small human figures appear trapped in a series of…
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Justin Cone • 9 years ago
Seductive death machines: Making “The Night Manager” titles with Patrick Clair
"We had to seduce the audience, to make the weapons feel beautiful and rarefied... as the horrible truth of these objects becomes apparent in the…
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Justin Cone • 9 years ago
“Forms in Nature,” in-depth process with Chromosphere and David Kamp
Credits Kevin Dart // Twitter @kevindart // Instagram @kevinzilla2000 Stéphane Coëdel David Kamp // Twitter @kamptweets Nelson Boles // Instagram @nelsonboles Chromosphere // Twitter @chromosphereLA…
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Justin Cone • 9 years ago
How to change the world (and get paid for it): Making SolarCity “How Energy Gets To You”
Learn how a group of passionate environmentalists used innovative production techniques to tell stories that genuinely matter to them — all while getting paid.
Justin Cone • 9 years ago
Process: The Feel Good Bakery
weareseventeen's adorable spot for The Feel Good Bakery is a break from the conceptual CG work for which they're known. The spot's director explains why…
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Justin Cone • 9 years ago
Boomerang Mono: The collaborative birth of an animated typeface
"Basically, I wanted the effect of a mad room full of drum machines doing a call and response drum off!" We interview motion designer Andrew…
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Justin Cone • 9 years ago
Tidying up for the muse: Interview with Liz Blazer, author of “Animated Storytelling”
Equal parts inspiring and practical, Liz Blazer's book, "Animated Storytelling" is a step-by-step guide to get readers from idea to final render. In our chat…
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Justin Cone • 9 years ago
CG still lifes and art direction from Rafa Merino
When Rafa Merino posted "Reborn" on Facebook, I froze. Initially struck by its surreal beauty, I then wondered what I was looking at: A photograph?…
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Justin Cone • 9 years ago
Making “Uncanny Valley,” an eye-popping sci-fi short about a very possible future
The sci-fi short "Uncanny Valley" presents a grim but very possible future in an eye-popping style laced with beautiful VFX work. Our chat with the…
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Justin Cone • 9 years ago
MK12 Interview: Making “Man of Action! II: Ashes of Vengeance”
For many, MK12 is where it all started. Just as Kyle Cooper’s iconic title sequence for Se7en signaled a renaissance for the craft of opening credits,…
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Justin Cone • 9 years ago
“The World of Autism,” a richly detailed mixed media journey into the mind of Jacob
Guilherme Marcondes is back at it again, this time for BBDO New York and the Ad Council’s beautiful new campaign for Autism Speaks, the autism…
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Boca Ceravolo • 9 years ago
Ash Thorp remixes Adobe in this psychedelic journey through the creative process
Take an inter-dimensional voyage through the creative process with Ash Thorp's latest for Adobe
Justin Cone • 9 years ago
Exclusive interview: Plenty takes on Alice in Wonderland for Good Books
Argentinian studio Plenty shares the hybrid 2D/3D process behind their ambitious project for Good Books.
Justin Cone • 10 years ago
A horde of humans obeys the “Witch Doctor” in this creepy music video
The concept is simple: Dutch rock band De Staat’s lead singer, Torre Florim, stands in the center of a throng of shirtless men, who seem obey his…
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Justin Cone • 10 years ago
Process: Lincoln Continental Concept
Block and Tackle and shares the process behind their painterly masterpiece promoting the Lincoln Continental concept car.
Justin Cone • 10 years ago
“ZERO-DAY” Process and Q&A
Justin Cone • 10 years ago
Watching Glean Keane draw in virtual reality is amazing
Legendary animator Glen Keane is famous for his work on Disney classics like Beauty and the Beast, Aladdin and Pocahontas. Despite his notoriety as a traditional…
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Justin Cone • 10 years ago
“Reach”
Real-world case study of Element 3D used in product launch video that looks back at the history of aviation
Justin Cone • 10 years ago