How performance-driven animation and digi doubles are transforming video games.
COO and co-founder of DI4D, Douglas Green, discusses performance capture and digi doubles in the making of video games.
Douglas Green • 3 years ago
Studio Stories: 20 Years of Perception
Perception co-founders Jeremy Lasky and Danny Gonzalez talk us through their amazing journey, from knocking on doors to working on blockbuster movies.
Perception • 3 years ago
The Future is Fustic.
Our regular contributor, Ed Kevill-Davies, takes a deep dive into the work of Fustic. Studio and what makes them some of his favorite creators in…
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Ed Kevill-Davies • 3 years ago
Technical Breakdown – Our Future Los Angeles
Zach Christy breaks down his popular Motionographer Quickie: Our Future Los Angeles.
Zach Christy • 3 years ago
Between The World and Me. The Art Direction process for the opening titles of an HBO special.
I would like to share my experience as Art Director for this project, beyond just the challenges of the process. I do this not only…
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Diego Coutinho • 3 years ago
Diversity in Character Design: 7 Steps to Designing a Convincing Persona
Character design is not just about drawing pretty pictures; it’s about creating life in all its shades and breathing it into their world. To design…
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Hana Eunjin Yean • 3 years ago
Technical Breakdown: Seeing Without Sight
John Likens, from Method Studios, on pitching and creating the opening sequence for SEE Season Two. Recent winner of a Motion Award for best tv/streaming…
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John Likens • 3 years ago
Between the Keyframes
We sit down with Erin Sarofsky and Austin Shaw to chat about the motivations behind their new show and give our readers a taste of…
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Stuart Groves • 3 years ago
Studio Stories: 15 years of Awesome INC
Things were vastly different in our industry fifteen years ago – many schools didn’t even offer Motion Design as a course of study; people weren’t…
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Ashley Kohler • 3 years ago
Intern to Art Director
“You’ll see that my progress didn’t come from just picking myself up by the bootstraps. It came with good timing, a little bit of luck,…
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Madison Ellis • 3 years ago
Studio Stories: 10 years of Flipbook
The origin of Motion Design studios, as told by their founders.
Staff • 3 years ago
Getting into Character
Five Reasons Why Animated Characters are more Relatable than Humans.
Christine Peters • 3 years ago
Studio Stories: 3 years of Whojo
The origin of Motion Design studios, as told by their founders.
Filip Joos • 3 years ago
Dash Studio: The Origin Story
Typically a trip to the City meant late nights, dollar pizza, and a few hangovers, but this time felt a little different; this visit had…
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Mack Garrison • 3 years ago
Using Visual Effects to Create a Low-Budget Sci-Fi Short
My name is Jonathan; I’m a Swedish filmmaker and visual effects artist. My friends and I recently released our new short film Untitled Earth Sim…
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Jonathan Wilhelmsson • 3 years ago
Creating the title sequence for Them: Covenant
Set in the 1950s, the series follows a black family who moves to the all-white neighborhood of East Compton. The result highlights the real prejudice,…
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Elliott Chaffer • 3 years ago
Being Queer in… Music
For Being Queer in… Music we hear from UK musician Dylan Holloway. Dylan discusses how his experience as a trans guy led him into a…
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Dylan Holloway • 3 years ago
Being Queer in… Production
Over the last twenty years, my work, my sexuality, and my heritage have intertwined to inform my creativity and drive me on my mission to…
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Kimberly Knox • 3 years ago
PRIDE in the Motion Awards
Throughout June, we’ll pay tribute to the community within our community by posting PRIDE-related features, interviews, and generally just being quite...
Stuart Groves • 3 years ago
Just Start Writing
Staring at a blank screen can be intimidating, overwhelming, and sometimes boil over from simmering frustration to explosive rage.
Stuart Groves • 3 years ago
Tinkering with Tradition: Reimagining the Oscar Statuette
The Oscars are over for another year, but, as always, the art lives on. This time, however, we’re not just talking about the movies.
Staff • 3 years ago
Crystal Dolphin – The making of an Internet Sensation
We sat down with both Engelwood and Ardhira to discuss their influences in art and music, why the video took five months to make and…
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Stuart Groves • 3 years ago
Scale, Light, and Form: Finding Creative Inspiration in Architecture
By Vikkal Parikh, Founder and Creative Director, Ataboy Studios The practice of motion design is, as its title suggests, a thing that is constantly changing…
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OOY • 3 years ago
10 Things I Wish I Knew About Animation & Design When I Was Starting Out
Now more than ever, producers are looking for remote artists. So, curate your work, put it on any social platform you can (IG, Behance, Dribble,…
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Luis Roca • 4 years ago