Exclusive interview: Plenty takes on Alice in Wonderland for Good Books
Argentinian studio Plenty shares the hybrid 2D/3D process behind their ambitious project for Good Books.
Justin Cone • 9 years ago
Process: Lincoln Continental Concept
Block and Tackle and shares the process behind their painterly masterpiece promoting the Lincoln Continental concept car.
Justin Cone • 9 years ago
“ZERO-DAY” Process and Q&A
Justin Cone • 9 years ago
Imagining a better After Effects with Sander van Dijk
Sander van Dijk loves After Effects. Which is exactly why he wants to change it.
Justin Cone • 9 years ago
“Reach”
Real-world case study of Element 3D used in product launch video that looks back at the history of aviation
Justin Cone • 9 years ago
Self Help Dance
Justin Cone • 9 years ago
Adam Plouff: Building Tools for Animators
“If I’m known for anything, it’s the utilization of some of the more obscure features in After Effects and a weirdo obsession with mathematical phenomena,”…
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Erica Gorochow • 9 years ago
Artist Profile: Sean McClintock
With nearly 20 years experience under his belt, Sean McClintock has done a little bit of everything. From the early days of Flash during the…
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Justin Cone • 9 years ago
What is web animation? Rachel Nabors explains it all.
Web design and motion design have been on a collision course since the early 2000s. Today, they’re finally merging, spawning strange new fields — and…
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Justin Cone • 9 years ago
On The Back Of A Tiger
One effect that I feel many of us can agree on when working in the commercial world is that it can be a bit of…
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Joe Donaldson • 9 years ago
Virtual reality is not filmmaking
Let’s agree on something: 360-degree video presented inside a virtual reality headset isn’t really virtual reality. It’s a novel, sometimes powerful experience, but it’s not what makes VR arguably the most…
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Justin Cone • 9 years ago
Lessons learned: Daniel Coutinho’s journey from Brazil to Buck
In 2011, Daniel Coutinho left his family, his home and his girlfriend in pursuit of a dream. Now, as a staff animator at Buck —…
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Justin Cone • 9 years ago
Survival tips for women in motion design
I’ve been working in the field of motion design for 11 years. As a woman of non-Caucasian ethnicity, I’m definitely a minority in the field.…
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Lilian Darmono • 9 years ago
From motion design to game design: In-depth process behind Specimen
“I wanted to be a beginner again and feel like I was growing.” Those words from designer/director Erica Gorochow encapsulate the primary motivation behind deciding…
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Justin Cone • 9 years ago
The long journey to “Lostopolis,” an interview with PandaPanther
While many commercial animation shops dream of developing feature length films — and building valuable intellectual property in the process — very few actually get…
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Justin Cone • 9 years ago
Interview: The Lessons Behind We Are Royale’s Manifesto
Surviving eight years as a motion design studio is no easy feat. In addition to riding the unpredictable ebb and flow of service work, motion design…
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Justin Cone • 9 years ago
User interface design: Why motion matters
For a presentation at CSSConf Australia 2015, Benjamin De Cock (no jokes, please) shared insights gleaned from years as an interactive designer with a penchant…
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Justin Cone • 9 years ago
Creative Parents, Creative Kids
In collaboration with reader Joe Linton, we conducted an informal survey in May asking parents about the role that creativity played in their parenting. We…
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Justin Cone • 9 years ago
Behind the Scenes: “Donning the Digital Mask: Anonymous”
The infamous group of hackers that identify themselves as “Anonymous” are, as their name suggests, incredibly hard to pin down. They’ve targeted racists, terrorists and pedophiles. They’ve brought…
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Justin Cone • 9 years ago
How I Learned To Stop Worrying and Start Loving the Graph Editor
Editor’s note: As part of our ongoing education series, we present a guest post from Nol Honig, co-founder of The Drawing Room and part-time professor…
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Nol Honig • 9 years ago
How a husband and wife team took a startup from brand to product launch
What makes “IMANDRA” a fascinating case study in the world of explainer videos is not its intricately detailed but elegant animation (although that’s very nice),…
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Justin Cone • 9 years ago
How Firstborn became an agency without losing its soul
When I stepped off the elevators and into Firstborn’s headquarters, I thought maybe I’d made a mistake. I’ve been to quite a few agencies. No…
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Justin Cone • 10 years ago
Working backwards: From rig to character to story with Andrew Vucko
Editor’s note: This animation features cartoon-style nudity and sex, and therefore might be NSFW for some office environments. As any experienced animator will tell you, character animation…
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Justin Cone • 10 years ago